Project Browser: Project Browser shows package resources when package visibility is disabled Platform Audio: A looping audio sounds different on WebGL than in the editor/native desktop player Physics: Fix physics simulation mode not being upgraded correctly from an older project that lacked the auto simulation option in DynamicsManager.asset Particles: Fix potential crash when using systems relying on GeometryJobs Metal: Rendering freezes when the orientation is changed Metal: Editor freezes when exiting Play Mode if the Game window position was changed or undocked during Play Mode MacOS: Fix for 2023.2.X: Editor silently crashes when entering Play Mode on macOS MacOS: Crash on objc_msgSend when the Editor UI gets redrawn Input: The "Listen" button and input field for action Binding Path is mostly not visible Input: Crash on InputDeviceIOCTL when closing Unity editor HDRP: Fix Decal additive normal blending on shadergraph materials 3D Physics: Editor crashes on nv::cloth::FabricCookerImpl::cook when entering Play ModeĪsset Importers: Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX fileĪudio: Audio random container shows subassets in the project folder when adding clips via drag & dropĪudio: Audio Random Container window clears when deselecting the Audio Random Container in the project viewĪudio: Dragging a audio clip from project view into the Audio Random Container AudioClips list, behaves incorrectly.Īudio: The Audio Random Container window sometimes loads an incorrect UI when entering playmodeĬontextual Menu: "Destroying object multiple times" error message appears while applying removed component to prefab assetĬore: Fixes crash that could occur when scheduling many jobs that have many NativeContainers such that the job debugger might run out of room for debug information.Įditor: Changed Windows mouse scroll wheel delta step changes to +-1.0 instead of +-120.0Įditor: Fixes a null reference exception when the user selects a prefab with a terrain in the root node in the project view.
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